#ifndef RRDIFFUSE_H
#define RRDIFFUSE_H

#include "rrprim.h"

class RRDiffuse
{
private:
    float lightX, lightY, lightZ;
    float Kdiff[4];    //diffuse color of material, argb
    float Ldiff[4];    //diffuse intensity of light

public:
    RRDiffuse();
    void rrDiffue(RRPrim *arg);
};

#endif // RRDIFFUSE_H
